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How good an addition this is to 1861: Railways of the Russian Empire & 1867: Railways of Canada

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Published
2023
Reach
Niche (via base game)
Players
2–6
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Auction & bidding
  • Route building
  • Tile laying
  • Auction & bidding: Value is set by what players are willing to pay.
  • Route building: You connect points on a map and defend the connection.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Published exclusively in the 2023 edition of TraXX Mainline magazine, 1864: Forty-Niner takes on the Transcontinental Railroad as a variant of 1861/67 set in the United States. Featured as in-game elements are the UP s Bailey Yard, Moffat Tunnel, Lucin Cutoff, Sun Valley ski resort, the Credit Mobilier scheme, and the Forty-Niner's route itself! description from the designer

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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