Back to Games
Battleground: Kingdoms box art

Expansion for Battleground

Battleground: Kingdoms

Kritiku rating

Not rated

How good an addition this is to Battleground

Your rating

Sign in to rate this expansion

Published
2008
Reach
Niche (via base game)
Players
2–12
Play time
60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Legacy & campaign
  • Direct conflict
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Battleground: Kingdoms is a campaign system and scenario generator designed for use with the Battleground: Fantasy Warfare system. Battleground: Kingdoms uses map cards and scenario cards to create a wide range of possible battles. If you want a single battle for a normal game, a die roll will determine the force levels available to each player. In a multi-round campaign, players begin with 1500-point battles and access only to core units. As the campaign progresses the size of battles grow and players buy buildings that expand their options. By the end of the campaign, players are fighting epic battles with access to their full army as well as dragons, giants and mercenaries for hire.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.