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Siege of Valeria: Campaign box art

Expansion for Siege of Valeria

Siege of Valeria: Campaign

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Published
2022
Reach
Niche (via base game)
Players
1–1
Play time
30–45 min
Weight
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Full publisher description

The campaign expansion to Siege of Valeria introduces rules for a multi-game series that will test your skill at defeating the troops and siege engines arrayed against you. A powerful Boss and Elite Troops will join each battle under an enemy Commander while penalties and bonuses follow you from one game to the next. A Duke is there to assist you, but it is your own skills that will lead the campaign to glory. . .or to failure. Bosses - One Boss card is added to the Siege Engines deck and attacks you twice each round when it comes out. You need to defeat it twice before you remove it from the battle. Elite Troops - Four Elite Troop cards are added to the Troop deck and each one requires two specific die values to defeat. Commanders Dukes - A Valeria Duke and a Monster-kin Commander are drawn at the start to give each side special benefits. Lose the Battle, Win the War - A campaign is three games, each worth more VP than the one before. You might lose one siege and still win the war. . .if you're skillful.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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