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Cthulhu Gloom: Unpleasant Dreams box art

Expansion for Cthulhu Gloom

Cthulhu Gloom: Unpleasant Dreams

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Published
2012
Reach
Niche (via base game)
Players
2–6
Weight
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How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Direct conflict
  • Hand management: Timing which card to spend is the core puzzle.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Game description from the publisher: In Cthulhu Gloom , you make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom. Unpleasant Dreams brings the wonders and horrors of the Dreamlands to the table. Mix the 55 transparent cards in this set together with your copy of Cthulhu Gloom to add morbid new Modifiers, Events, Stories, Transformations, and Untimely Deaths, and a new family that calls the Dreamlands their home. Can you survive the creeping chaos of Nyarlathotep? Will your shantak be a loyal mount, or will you meet your end when you approach Azathoth? Dive into your own unpleasant dreams to find out! In addition to allowing for game play with up to six players, Unpleasant Dreams includes two new Character cards called Unwelcome Guests. Deal one or both face up to the table's center at the the start of the game. Guests follow the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its trigger cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the game's end if a final play draws a Guest to the near-winner's family!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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