/pic9204978.png)
Expansion for Seas of Havoc
Seas of Havoc: First Mates
Kritiku rating
Not rated—
How good an addition this is to Seas of Havoc
Your rating
—
Sign in to rate this expansion
- Published
- 2026
- Reach
- Niche (via base game)
- Players
- 1–5
- Play time
- 45–80 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Pirates
How it plays
No rules summary yet for this game.
Main mechanics
- Deck / bag building
- Worker placement
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
The First Mates expansion introduces a ton of modules that you can add to Seas of Havoc including new First Mates cards, Ship Upgrade trees, 2 new captains, new market cards and more. All these new cards and modules offer a whole lot of fun and variability to the core tactical naval skirmish game. Adds 8 unique First Mates to have even more ways to customize your starting deck. First Mate cards are an additional ability card in your deck. They each have a free action and a paid enhanced version of the action. At the start of the game, you ll draw and draft them based on player count and place them immediately in your discard pile. 2 New Captains: The Gambler and Fisherman New Market cards: Wild Flags Ship Upgrade Tech Trees Deck Upgrades and Challenge cards Advanced Sea Monster Cards description from the publisher
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.