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Seas of Havoc: First Mates box art

Expansion for Seas of Havoc

Seas of Havoc: First Mates

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Published
2026
Reach
Niche (via base game)
Players
1–5
Play time
45–80 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Deck / bag building
  • Worker placement
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

The First Mates expansion introduces a ton of modules that you can add to Seas of Havoc including new First Mates cards, Ship Upgrade trees, 2 new captains, new market cards and more. All these new cards and modules offer a whole lot of fun and variability to the core tactical naval skirmish game. Adds 8 unique First Mates to have even more ways to customize your starting deck. First Mate cards are an additional ability card in your deck. They each have a free action and a paid enhanced version of the action. At the start of the game, you ll draw and draft them based on player count and place them immediately in your discard pile. 2 New Captains: The Gambler and Fisherman New Market cards: Wild Flags Ship Upgrade Tech Trees Deck Upgrades and Challenge cards Advanced Sea Monster Cards description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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