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Street Fighter: The Miniatures Game – Boss Expansion box art

Expansion for Street Fighter: The Miniatures Game

Street Fighter: The Miniatures Game – Boss Expansion

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Published
2019
Reach
Niche (via base game)
Players
2–6
Play time
30–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Legacy & campaign
  • Direct conflict
  • Deck / bag building
  • Dice rolling
  • Hand management
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

The Boss Expansion adds in two extremely powerful Street Fighter Bosses. The power level of these bosses is so immense that other players will need to team-up to defeat them in a near hopeless final battle!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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