Back to Games
Sherlock: Last Call box art

Base game

Sherlock: Last Call

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
1–8
Play time
40–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Deduction
  • Hand management
  • Co-operative: Everyone wins or loses together against the game.
  • Deduction: You piece together hidden information from clues.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

In each Q case, you try to solve a mystery case with 32 clues, with players revealing one clue at a time until all cards have been revealed or discarded. During your turn, each player must perform one of the following actions: A) Reveal information: Choose a card from your hand and place it on the table, so all players can read or see the entire information. We recomend you read out loud all shared info when you place it on the table. If you play a clue that happens to be irrelevant to the case, you lose points at the end of the game, but be careful! Some clues are vital to resolve the case. You can share and expose your theories at any moment and talk about the cards you have in your hand but you cannot show them to the other players and you may only read out loud the words written in bold or the text framed inside an image: At the end of the game, when all clue cards have been revealed or discarded, you must check carefully all the available information and prepare a theory of what happened, working all together. Then, open the questionnaire and answer all questions. During this phase of the game, you can speak freely about your discarded cards, or the information you remember of them. Each right answer will add two points. In Q: Last Call , a man has suffered a heart attack during a flight. Commander: Commander of flight TJ1309 asking for priority to land. CT: South Indian Lake control tower. Request received. What s the emergency? Commander: One of our passengers suffered a heart attack at 7 hours 30 minutes after the take-off. His companion suffered an anxiety crisis. CT: Roger, TC1309, we ll initiate the standard CPR protocol. We ll send a resuscitation team, a forensic doctor and an investigation team. We ll enable passengers transfer and custody. Commander: Affirmative, CT. Requesting vectors as soon as possible. CT: CT to flight TJ1309, you are lucky. Runway is clear right now. Authorized to South Indian Lake, six thousand feet transponder two-one-five-seven. Commander: Flight TJ1309 to South Indian Lake. Six thousand feet transponder two-one-five-seven. Thanks you. description from the publisher

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet