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Nuclear War Bonus Pack #2: Expansion to India Rails and Nuclear War box art

Expansion for India Rails

Nuclear War Bonus Pack #2: Expansion to India Rails and Nuclear War

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Published
1999
Reach
Niche (via base game)
Weight
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How it plays

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Main mechanics

  • Legacy & campaign
  • Direct conflict
  • Hand management
  • Route building
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Hand management: Timing which card to spend is the core puzzle.
  • Route building: You connect points on a map and defend the connection.
Full publisher description

Play India Rails with the added interest of nuking cities in India and Pakistan. One of the stranger game expansions. To play this you need both Flying Buffalo s Nuclear War and Mayfair s India Rails . See what happens if India and Pakistan ever press the button. Components include special cards to fit into your India Rails deck and other Nuclear War cards to represent the people that may or may not survive the nuclear war.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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