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MERCS: Recon – Blood Contagion box art

Expansion

MERCS: Recon – Blood Contagion

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Published
2015
Reach
Under the radar (via base game)
Players
1–5
Play time
90 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

The Blood Contagion Mission Pack adds the Infected to MERCS: Recon Infected in Recon are experiments that have gone bad. They are considered to be Employees. If they are killed, civilian penalties apply. However, Infected do not try to leave the building like other Employees. They seek out and attack other OpFor and MERCS. The Infected have a chance to turn other OpFor into Infected. Infected OpFor are replaced with special Infected OpFor cards and are marked with a token. Infected OpFor have altered priorities and do different things. The mini-campaign in Blood Contagion revolves around the MERCS going deep into a lab, finding the cure, not letting the Infected get out-of-hand, and saving as many Infected as possible. Additionally, the Infected bring with them a completely new way for the MERCS to lose: if ever there are 15 Infected in the structure the MERCS have been defeated. This Mission Pack is a Myth Crossover. The Infected can also be used as Minions in Myth. The Infected Minions are tough to kill. They have 3 Vitality. On a successful attack, the Infected roll a 1FD. If the Infected rolls the Darkness symbol, the Hero cannot produce treasure. Additionally, if that Hero while infected becomes adjacent to other Heroes, then the infected Hero rolls 1FD for each Hero adjacent. If the roll matches the defining attribute, then the adjacent Hero becomes infected and can no longer generate treasure either.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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