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Expansion for Myth
Myth: Blackwall Warrens
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- Published
- 2016
- Reach
- Niche (via base game)
- Players
- 2–5
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Fantasy
- Miniatures
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Dice rolling
- Hand management
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Under the sprawling ruins of the once great trading city of Blackwall lies the Knot. The maze of tunnels house uncounted evils. In the deep dark of the warrens courage is tested and fear takes hold.
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
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