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Expansion for Command of Nature
Command of Nature: Sand & Wind
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- Published
- 2024
- Reach
- Niche (via base game)
- Players
- 2–4
- Play time
- 30–60 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Card Game
How it plays
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Main mechanics
- Deck / bag building
- Hand management
- Engine building
- Drafting
- Direct conflict
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Engine building: Small early moves compound into a machine that does the work later.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Two new factions, Sand and Wind, lead by two new Sages: Dusty and Cyclone. The Sand faction takes a slow and steady approach, maneuvering coarse grains of sand with their magic to control the match and deal damage over time. The Wind faction moves swiftly, creating a whirlwind by moving Elementals within a formation to gain advantage. This expansion includes: 2 Sage Player Boards (Dusty and Cyclone) 52 new cards 42 Tokens (Double sided tracker tokens, coin tokens, boost tokens, shield tokens, and damage counter tokens)
How this expansion changes the base game
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