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The Dark Quarter: Lost to the Night box art

Expansion for The Dark Quarter

The Dark Quarter: Lost to the Night

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Published
2025
Reach
Niche (via base game)
Players
1–4
Play time
120–180 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Tile laying
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Thirteen year old Susanna has disappeared without a trace and the NOPD are powerless to find her. A band of misfits, brought together by their connections to Susanna, will do what the police cannot and bring her home! While not investigators themselves, this group congregates around The Alligator club and have seen the dark and magical underbelly of New Orleans with their own eyes. They also know that Susanna might well be connected to the arcane as she is no ordinary teenager. With Susanna's life on the line, the stakes will be higher and more personal than ever. Both The Dark Quarter and The Lost to the Night expansion have their own individual campaigns. These campaigns will feature linked scenarios that carry on choices, character abilities, and skills will carry on between sessions.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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