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Expansion for Wicked Witches Way
Flinke Feger: Die magischen Pentagramme
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- Published
- 2007
- Reach
- Niche (via base game)
- Players
- 2–6
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Dice
- Expansion for Base-game
- Fantasy
- Memory
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Deduction
- Dice rolling: Dice create swing and force you to adapt.
- Deduction: You piece together hidden information from clues.
Full publisher description
Expansion to Wicked Witches Way distributed at Essen 2007. Four pentagrams tokens are placed randomly on spaces numbered 9, 12, 15 and 18. If a witch arrives on one of these spaces, the pentagram token is turned up, and a special action takes effect.
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
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Base vs with this expansion
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