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Expansion for Small World
Small World: Be Not Afraid...
Expansion impact
—
Fit with your taste
- Published
- 2010
- Players
- 2–5
- Play time
- 40–80 min
- Reach
- Known (via base game)
- Evaluations
- 0
Themes:
FantasyFightingTerritory Building
Mechanics:
Area controlDice rolling
How it plays
No rules summary yet for this game.
Main mechanics explained
- Area control: Presence on the map decides who scores.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
In Small World , players vie for conquest and control of a world that is simply too small to accommodate them all. Small World: Be Not Afraid... adds five new races to this game Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns along with five new special powers; the races and powers can be mixed with those of the base game as well as any other Small World expansions. Small World: Be Not Afraid... comes packaged with a token tray for storage of the expansion components and the components of other SW expansions previously released.
What this expansion brings
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