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Small World: Be Not Afraid... box art

Expansion for Small World

Small World: Be Not Afraid...

Expansion impact

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Published
2010
Players
2–5
Play time
40–80 min
Reach
Known (via base game)
Evaluations
0
Themes:
FantasyFightingTerritory Building
Mechanics:
Area controlDice rolling

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

In Small World , players vie for conquest and control of a world that is simply too small to accommodate them all. Small World: Be Not Afraid... adds five new races to this game Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns along with five new special powers; the races and powers can be mixed with those of the base game as well as any other Small World expansions. Small World: Be Not Afraid... comes packaged with a token tray for storage of the expansion components and the components of other SW expansions previously released.

What this expansion brings

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