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Family Business: Blood Brothers and The Moll Expansions box art

Expansion for Family Business

Family Business: Blood Brothers and The Moll Expansions

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Published
2013
Reach
Niche (via base game)
Players
2–6
Play time
30 min
Weight
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Full publisher description

If you currently control the weakest mob (fewest surviving members), you may take the Blood Brothers tile and place it Blood Brothers side up in front of you. Blood Brothers: Whenever one of your mobsters is added to the Hit List, you must move one mobster already on the Hit List to the space directly in front of your just-added mobster (effectively making them a higher priority on the Hit List). The mobster you move can be one of yours, or an opponent's. If there are no other mobsters on the Hit List then ignore the effect. When you activate Blood Brothers you must make a choice: either keep the tile Blood Brothers side up, or turn it over to The Moll side. The Moll: Whenever one of your mobsters is added to the Hit List, you may take a mobster that is controlled by the player that put you on the Hit List and place it on the Hit List in the space behind your just-added mobster. When you activate The Moll , you must flip the tile back over to the Blood Brothers side. When your mob is no longer the weakest in play, or you are eliminated, you must give the tile to the player with the weakest mob. If there is ever a tie, nobody may control the tile until one player has the weakest mob. When there are only three players left in the game, this tile is taken out of play and is returned to the box.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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