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Munchkin Zombies 2: Armed and Dangerous box art

Expansion for Munchkin Zombies

Munchkin Zombies 2: Armed and Dangerous

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Published
2011
Reach
Niche (via base game)
Players
3–6
Play time
90 min
Weight
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How it plays

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Main mechanics

  • Dice rolling
  • Hand management
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Munchkin Zombies 2: Armed and Dangerous , a 112-card expansion for Munchkin Zombies , has a new Mojo (Patchwork Zombie) and a new Power (Hungry). It comes with the standard set of curses, monster enhancers, Go Up a Level cards, etc. New monsters include the Congresscritter, Librarian, and Zombie Gamer. There are a couple new Bowling items as well; Bowling items give bonuses when you use more than one. Also of note is that a Reloaded Die card has been included with this set. Overall, Munchkin Zombies 2 is more of the same, with no significant additions or changes to the core set. Sample cards include: Hungry (Rank: 4) The Hungry Zombie gets +3 when Looking for Trouble. Patchwork Zombie Add 2 to your Level when determining the total Rank of Powers you may have. Part of the Munchkin series .

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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