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Expansion for Crown of Ash
Crown of Ash: Monuments Expansion
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- Published
- 2026
- Reach
- Niche (via base game)
- Players
- 1–4
- Play time
- 60–120 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Fantasy
- Fighting
- Medieval
How it plays
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Main mechanics
- Area control
- Hand management
- Trading & negotiation
- Deck / bag building
- Worker placement
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Trading & negotiation: Deals between players move the game forward.
- Deck / bag building: You shape your own deck or bag of resources as you play.
Full publisher description
Aether, the 5th element. The mysterious substance that fills the space through which energy and gravity travel. The Necromancer lords can now delve deeper into the murky world of Alchemy to unlock the full potential of those under their control. The Monuments expansion is the first major expansion to Crown of Ash. Adding Aether, a new resource players can tap into to train Minions and build Monuments. Trained minions have new masks placed onto them giving them bonus actions upon being placed. Monuments are placed into controlled regions to unlock powerful buffs, as long as they still stand! description from the designer
How this expansion changes the base game
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