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Expansion for Castle Dice
Castle Dice: More Castles!
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- Published
- 2014
- Reach
- Niche (via base game)
- Players
- 1–4
- Play time
- 45 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Medieval
How it plays
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Main mechanics
- Co-operative
- Dice rolling
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
The base game of Castle Dice featured truly original gameplay. More Castles expands on the themes from the basic game while making sure the game still remains easy-to-learn for new players. 4 Unique Castle Decks The big addition in More Castles, is that now each player will be using a unique Castle deck instead of sharing a common one. Each deck comes with unique new castle parts and is themed to a particular strategy/play style. This shakes up your buying decisions and can create some really fun moments. New Castle Building Cards We ve opened up the design space as to what Castle Building cards do. More Castles introduces Castle pieces that allow you to draw more cards, ones that change how your villagers work, and a whole slew of other new abilities. New Castle Deck Action Cards It s not just the castle Buildings that are new in these decks, each deck features a unique set of action cards. Cards like The Librarian who helps you get exactly the Village cards you want, the animal wrangling Stable Master, and The Puppeteer who creates a massive amount of resources on his own.
How this expansion changes the base game
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