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Summoner Wars: Guild Dwarves – Second Summoner box art

Expansion for Summoner Wars

Summoner Wars: Guild Dwarves – Second Summoner

Expansion impact

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Published
2013
Players
2–4
Play time
30 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Card GameFantasyFighting
Mechanics:
Dice rollingHand management

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Game description from the publisher: Sturdy and versatile fortifications not seen before in the Summoner Wars tower over the opposition, seemingly impossible to overtake. Bolvi joins the Summoner Wars as the Guild Dwarves' Second Summoner. Summoner Wars: Guild Dwarves - Second Summoner is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards, and it requires a Summoner Wars Master Set or Starter Set to play. While Guild Dwarves - Second Summoner is a stand-alone faction deck, the Commons and Champions from this deck can be switched in and out with Guild Dwarf cards from the Guild Dwarf vs. Cave Goblins starter set and from the Grungor's Charge reinforcement pack.

What this expansion brings

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