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Railways of the World: The Card Game Expansion box art

Expansion for Railways of the World: The Card Game

Railways of the World: The Card Game Expansion

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Published
2011
Reach
Niche (via base game)
Players
2–4
Play time
45 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Drafting
  • Route building
  • Set collection
  • Drafting: You pick from a shared pool and pass the rest along.
  • Route building: You connect points on a map and defend the connection.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

In Railways of the World: The Card Game , players use track cards and city cards to build a series of railroad routes and deliver goods. As the game progresses, players work to connect more cities, upgrade their engines and deliver goods through a network of routes. The Railways of the World: The Card Game - Expansion adds new mechanisms and additional bonus scoring options for the base game with: Tunnels to connect existing cities, giving access to cubes and impacting city control. Switchers to allow track color to change during building thus allowing connection to a new color city. Grey Cities to provide additional goods for deliveries. Barons to provide additional bonus scoring options.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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