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Fallen: Depths of the Glarr box art

Expansion for Fallen

Fallen: Depths of the Glarr

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Published
2015
Reach
Niche (via base game)
Players
2–2
Play time
90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Hand management
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

From the publisher's webpage: Beyond the Namoren swamp, an old dungeon lies hidden beneath the waters. Between crumbling statues of dragons and forgotten heroes, water cascades down the ancient hallways of the labyrinth. However this dungeon is not forgotten, nor is it still. Fierce reptilian creatures now call this dark place their home. They prey on merchant barges that pass through their waters. They attack any traveler foolish enough to enter their swamp. They show they mercy. They are...the glarr. What riches do they have scurried away to the bottom of their lair? What dark power now drives them? Can you brave the Depths of the Glarr?

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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