Back to Games
1st & Goal box art

Base game

1st & Goal

Kritiku rating

Not rated

Published
2011
Reach
Niche
Players
2–4
Play time
120–150 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Hand management
  • Action programming
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

1st Goal pits two football teams in a classic gridiron match. Players call plays using the cards available in their hands. Yardage gained or lost is determined by a roll of the dice, and strategic play-calling makes all the difference as to which dice you get to roll for each play. The right offensive play might gain you a lot of yardage unless the defense sets up correctly to stop it. After that, it all comes down to the roll of the dice... Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs it's all here. 1st Goal comes with three Running Dice, three Passing Dice, a Defense Die, a Play Die, a Referee Die, and a Penalty Die. The card decks include 60 Offense cards and 60 Defense cards. Six division packs, each with four unique DFL (Dice Football League) expansion teams, are sold separately.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet