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Crusader Kings: Councilors & Inventions Expansion box art

Expansion for Crusader Kings

Crusader Kings: Councilors & Inventions Expansion

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Published
2019
Reach
Niche (via base game)
Players
1–5
Play time
120–180 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Legacy & campaign
  • Direct conflict
  • Deck / bag building
  • Hand management
  • Drafting
  • Action programming
  • Trading & negotiation
  • Area control: Presence on the map decides who scores.
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
Full publisher description

This set includes 24 additional beautifully crafted plastic miniatures for Crusader Kings - The Board Game. These come in 12 unique designs that represent Councilors and Inventions in the game rules. This expansion also includes bonus rules that let allow players to send their councilors on missions in medieval Europe, rather than just staying home at the royal court! All miniatures are sculpted by the talented artist Anton Angheluta. description from the back of the box

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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