Back to Games
The Skirmisher #1 box art

Expansion for Here Come the Rebels

The Skirmisher #1

Kritiku rating

Not rated

How good an addition this is to Here Come the Rebels

Your rating

Sign in to rate this expansion

Published
1999
Reach
Niche (via base game)
Players
2–2
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Spatial puzzle
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description

(from MMP website :) The Skirmisher #1 is the premiere issue of the support magazine for the Great Campaigns of the American Civil War series of games by Joe Balkoski, Ed Beach and Chris Withers. The Skirmisher is [...] an occasional magazine that contains [...] new articles, scenarios, player aids, rules errata, and other helpful items have been collected [...]. Importantly, The Skirmisher #1 (published by MMP in 1999) includes: (1) a standardized GCACW Series Rules, to be used with all previous GCACW games published by Avalon Hill (Stonewall Jackson's Way, Here Come the Rebels, Roads to Gettysburg , Stonewall in the Valley , Stonewall's Last Battle, and On to Richmond! ); and (2) a countersheet including new Leaders (with modified/new values) to be used along with the new GCACW Series Rules in all previous (Avalon Hill) GCACW games; it also includes replacement army unit counters in particular for Roads to Gettysburg . The Skirmisher #1 includes these GCACW Scenarios: Fourth Day - a Roads to Gettysburg scenario Bath - a Stonewall in the Valley scenario New Market - a Stonewall in the Valley scenario Gaines Mill - an On to Richmond! scenario.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.