Back to Games
Rebel Seas: The British Navy at Bay Part I box art

Expansion for Close Action: The Age of Fighting Sail Vol. 1

Rebel Seas: The British Navy at Bay Part I

Kritiku rating

Not rated

How good an addition this is to Close Action: The Age of Fighting Sail Vol. 1

Your rating

Sign in to rate this expansion

Published
2002
Reach
Niche (via base game)
Players
2–35
Play time
240 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Dice rolling
  • Spatial puzzle
  • Roll & write
  • Legacy & campaign
  • Action programming: You commit to moves in advance and watch them play out.
  • Dice rolling: Dice create swing and force you to adapt.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Roll & write: Everyone marks their own sheet from shared results.
Full publisher description

The British Navy at bay - part one Rebel Seas is the second volume in Mark Campbell's Close Action series . Its 20 scenarios cover naval actions in American waters during the American War of Independence. They range from one-on-one frigate actions to grand fleet engagements with over 20 ships of the line on each side. Each scenario contains the same level of research and commentary found in Close Action: The Age of Fighting Sail Vol. 1 . Rebel Seas is the first of three books spanning the years 1774-1792. The other volumes will treat the struggle for India (Monsoon Seas: Suffren's Campaign for India) and England's blockades of its Continental foes (European Seas: The Lifeline of Empires). (source: Clash fo Arms website)

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.