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Base game
Hoplomachus: The Lost Cities
Kritiku rating
Not rated—
- Published
- 2012
- Reach
- Niche
- Players
- 1–3
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Ancient
- Fighting
- Sports
How it plays
No rules summary yet for this game.
Main mechanics
- Deck / bag building
- Dice rolling
- Area control
- Hand management
- Spatial puzzle
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Dice rolling: Dice create swing and force you to adapt.
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Hoplomachus [ha-ploh-ma-kuss], or Hoplo for short, is a hex-based tactical board game set inside a gladiatorial arena. One to three players, each representing an ancient city/civilization thought to have been lost to the world, are now on Rome's doorstep vying for a place in the prestigious arena games. Players have a very clear objective: Eliminate the opponent's champion. Champions start the game in the arena but are inactive and defenseless. They will not fight until the crowd is behind them. Each player takes turns drawing, playing and moving gladiators from their hand and assisting them with tactic chips. Based on opponent's moves and play style, each person will need to adjust their strategies. Defend your champ, take over and hold the crowd favor areas, assault opponent's champion, cover deployment zones, eliminate tacticians to reduce enemy options, fight beasts to gain crowd favor, the list of tactical possibilities is endless. Hoplomachus combines combat, tactics, chip (units) management, level progression (through crowd favor system), team play, player vs board, and so much more.
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- Luck vs Skill
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- Player Interaction
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