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A Few Acres of Snow box art

Base game

A Few Acres of Snow

Kritiku rating

Not rated

Published
2011
Reach
Known
Players
2–2
Play time
60–90 min
Weight
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How it plays

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Main mechanics

  • Area control
  • Hand management
  • Deck / bag building
  • Drafting
  • Area control: Presence on the map decides who scores.
  • Hand management: Timing which card to spend is the core puzzle.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

A Few Acres of Snow is a two-player, deck-building Strategic level board-wargame about the French and British conflict in North America. The card-play contains a focus on a deck-building mechanic similar to Dominion, each card will have multiple uses like card-driven games. The players have to choose only one aspect of the card to use when it is played. Each space captured by a player will add another card to the capturing player's deck. From the box description: A war fought at the edge of two mighty empires. For over one hundred and fifty years Britain and France were locked in a struggle for domination of North America. Thousands of miles from their homes, settlers and soldiers were faced with impenetrable forests, unpredictable American tribes, and formidable distances. Despite these obstacles they were able to engage in bitter warfare, with the British ultimately taking the prize of Quebec. A Few Acres of Snow is a two-player game that allows you to recreate this contest. You can change the course of history by your decisions. A Few Acres of Snow takes an innovative approach to the subject, using cards to represent locations and manpower. As the game progresses you add to your selection of cards, increasing the range of actions available to you. There are many strategies to be explored. How quickly should you build up your forces, do you employ Native Americans, what energy should be expended on your economy? The game is about more than just fighting you must successfully colonize the land to have a chance.

Criterion breakdown

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