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Base game
Cascadia
Kritiku rating
Not rated—
- Published
- 2021
- Reach
- Well known
- Players
- 1–4
- Play time
- 30–45 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Environmental
How it plays
Build connected habitats and arrange wildlife to match the active scoring patterns. Each turn, choose a paired habitat tile and wildlife token, add the tile to your landscape, then place the animal on a compatible tile; nature tokens allow flexible drafting. After 20 turns, score wildlife patterns, your largest connected area of each habitat, comparative habitat bonuses, and unused nature tokens.
Main mechanics
- Spatial puzzle
- Drafting
- Tile laying
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
- Drafting: You pick from a shared pool and pass the rest along.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one token on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?
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