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G.E.V. box art

Base game

G.E.V.

Kritiku rating

Not rated

Published
1978
Reach
Niche
Players
1–2
Play time
60–90 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Dice rolling
  • Spatial puzzle
  • Direct conflict
  • Legacy & campaign
  • Dice rolling: Dice create swing and force you to adapt.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Direct conflict: Players attack each other head-on.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

Microgame #8 in the Metagaming Microgames series , the original release of G.E.V. A follow-up to Ogre . Units from Ogre are carried over, with expanded rules for terrain. A larger map and more ambitious game. Second base game of the Game: Ogre / G.E.V. . Note: Ogre and G.E.V. were later reissued separately and then repackaged together as Ogre / G.E.V. by Steve Jackson Games . The Steve Jackson GEV edition has a different countermix to the original editions.

Criterion breakdown

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Criterion
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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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Production

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