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SILOS box art

Base game

SILOS

Kritiku rating

Not rated

Published
2025
Reach
Niche
Players
2–4
Play time
45–60 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Dice rolling
  • Set collection
  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

It is the year glork-too-vleep, or mid-20th century according to Earthling time. We recently stumbled across this planet called Earth and discovered intelligent, albeit primitive, life. The most intelligent and valuable of these specimens are the creatures known as cows. Alas, for our galactic goals we must settle upon the second-most intelligent form of life on Earth: the human being. These creatures are just intelligent enough. Their brains appear eager to be molded, and their civilization perfect for our siloing. Aliens have come to silo humans brainwash, steer, and preserve human civilization for their cosmic purposes! In SILOS (Secret InterLopers from Outer Space), players control competing factions of aliens who abduct and brainwash humans and cows while secretly invading their community. Players tussle for majority influence in the key locations of this small town as they seek to activate location powers and control human specimens for societal power. Players take turns repositioning their alien figures and activating an event card. The objective is to collect a complete set of humans: politicians, government operators, influencers, and professionals. A complete set will earn a player a societal power emblem, and the first player to earn five emblems wins the game. Cows are particularly valuable and thus count as wild tokens toward forming a complete set. SILOS is a remastered edition of Reiner Knizia's Municipium that introduces many innovations by: Restructuring the player psychology via clear, public, and easy card counting Increasing the gameplay variety and strategies with modular location power tiles Enhancing tactical considerations with powerful leader figures Broadening the appeal of the theme and presentation with wacky alien conspiracy art by Kwanchai Moriya and Brigette Indelicato Enlivening the production with disguised alien figures, abductable cows, and a roaming UFO The separate Crop Circles Expansion introduces more elements of long-term strategy through the crop circles module, while also featuring diverging asymmetry through the permanent skill tiles module. description from the publisher

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