/pic55581.jpg)
Base game
WildLife
Kritiku rating
Not rated—
- Published
- 2002
- Reach
- Niche
- Players
- 2–6
- Play time
- 60–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Prehistoric
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Auction & bidding
- Tile laying
- Area control: Presence on the map decides who scores.
- Auction & bidding: Value is set by what players are willing to pay.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Millions of years ago the first men fought with other creatures for survival. By their ability to adapt to new types of terrain, they were able to flourish and eventually dominate the Earth. In this evolutionary game, players control up to six types of creatures indigenous to different regions of the land: Eagles (mountains), Bears (forests), Crocodiles (water), Mammoths (plains), Men (savannah), and Snakes (desert). Each player takes the role of one of these six creatures, and tries to expand their herd and learn new abilities. As long as there is enough room in the region for all of the animals, the creatures can live together in harmony. Otherwise, battles erupt amongst the creatures for control of the region. Now, the success of the creatures depends on how well they adapt to their new terrain. Which creature will grow its herd and develop the best strategy for survival? Original description from the publisher.
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet