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WildLife box art

Base game

WildLife

Kritiku rating

Not rated

Published
2002
Reach
Niche
Players
2–6
Play time
60–120 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Area control
  • Auction & bidding
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Auction & bidding: Value is set by what players are willing to pay.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Millions of years ago the first men fought with other creatures for survival. By their ability to adapt to new types of terrain, they were able to flourish and eventually dominate the Earth. In this evolutionary game, players control up to six types of creatures indigenous to different regions of the land: Eagles (mountains), Bears (forests), Crocodiles (water), Mammoths (plains), Men (savannah), and Snakes (desert). Each player takes the role of one of these six creatures, and tries to expand their herd and learn new abilities. As long as there is enough room in the region for all of the animals, the creatures can live together in harmony. Otherwise, battles erupt amongst the creatures for control of the region. Now, the success of the creatures depends on how well they adapt to their new terrain. Which creature will grow its herd and develop the best strategy for survival? Original description from the publisher.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

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Criterion
Kritiku
Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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Production

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