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Base game
Flames of War: The World War II Miniatures Game
Kritiku rating
Not rated—
- Published
- 2002
- Reach
- Niche
- Players
- 2–2
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Book
- Miniatures
- Wargame
- World War II
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Legacy & campaign
- Dice rolling: Dice create swing and force you to adapt.
- Legacy & campaign: The game changes permanently between sessions.
Full publisher description
Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, and aircraft against another similar opponent's force. To begin all you need is the Flames of War book/rules and a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around 1:100) miniatures, allowing miniatures from other manufacturers to be used. The game aspires to provide a good balance between playability and simulation and has a typical game running under 2 hours. The Second Edition Rulebook launched in August 2006, took a lot of advice from the players and integrated a lot of the FAQ material previously written to cover First Edition. Flames of War current rulebook range Introduced by: Flames of War: Open Fire Flames of War: Achtung!
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