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Expansion for Charterstone
Charterstone: Recharge Pack
Expansion impact
—
Fit with your taste
- Published
- 2017
- Players
- 1–6
- Play time
- 45–75 min
- Reach
- Known (via base game)
- Evaluations
- 0
Themes:
City BuildingEconomicMedieval
Mechanics:
Hand managementLegacy & campaignDraftingWorker placement
How it plays
No rules summary yet for this game.
Main mechanics explained
- Hand management: Timing which card to spend is the core puzzle.
- Legacy & campaign: The game changes permanently between sessions.
- Drafting: You pick from a shared pool and pass the rest along.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
The Charterstone Recharge Pack contains the components for a second campaign of Charterstone . It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign. It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources, meeples, and metal coins. description from the publisher
What this expansion brings
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