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Charterstone: Recharge Pack box art

Expansion for Charterstone

Charterstone: Recharge Pack

Expansion impact

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Published
2017
Players
1–6
Play time
45–75 min
Reach
Known (via base game)
Evaluations
0
Themes:
City BuildingEconomicMedieval
Mechanics:
Hand managementLegacy & campaignDraftingWorker placement

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Hand management: Timing which card to spend is the core puzzle.
  • Legacy & campaign: The game changes permanently between sessions.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

The Charterstone Recharge Pack contains the components for a second campaign of Charterstone . It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign. It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources, meeples, and metal coins. description from the publisher

What this expansion brings

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