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Expansion for High Frontier 4 All
High Frontier 4 All: Module 2 – Colonization
Expansion impact
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Fit with your taste
- Published
- 2020
- Players
- 1–5
- Play time
- 30–240 min
- Reach
- Known (via base game)
- Evaluations
- 0
Themes:
CivilizationEconomicExploration
Mechanics:
Auction & biddingDeck / bag buildingHand managementTile layingRoute building
How it plays
No rules summary yet for this game.
Main mechanics explained
- Auction & bidding: Value is set by what players are willing to pay.
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra Victory Points, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
What this expansion brings
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