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HeroQuest: Barbarian Quest Pack box art

Expansion for HeroQuest

HeroQuest: Barbarian Quest Pack

Expansion impact

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Published
1992
Players
2–5
Play time
120 min
Reach
Known (via base game)
Evaluations
0
Themes:
ExplorationFantasyFighting
Mechanics:
Co-operative

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Co-operative: Everyone wins or loses together against the game.
Full publisher description

The third expansion for the American version of HeroQuest. Adds new monsters, mercenaries, artifacts, spells, traps, rooms, and a 10-quest adventure set in the Arctic. From the Back of the Box: The Frozen Horror Awaits! Welcome, mighty Barbarian, to the land of your youth! The tribal elders have summoned you to protect the Northland from great danger. The Frozen Horror, an evil creature long thought banished, has burst forth from its icy tomb to await Zargon's command. A champion is needed to oppose the Frozen Horror. To determine your worthiness, you alone must complete three dangerous Quests. If you survive, you and your fellow Heroes must journey into the depths of Ice Mountain. There you must confront the Frozen Horror and destroy it forever! Contents: Quest book with 10 new quests including 3 solo adventures for the Barbarian 15 finely-detailed plastic figures Full-color, cardboard tile sheet 30 new game cards Monsters: --Frozen Horror --The Swordsman --The Halberdier --The Scout --The Crossbowman --Yeti --Polar Warbear --Ice Gremlin Artifacts: --Armband of Ice --Spell Scroll - Psychic Recovery --Spell Scroll - Chill --Spell Scroll - Warmth --Spell Scroll - Ice Bridge --Spell Scroll - Ice Storm --Spell Scroll - Skate --Spell Scroll - Snowshoes of Speed --Ring of Warmth --Amulet of the North Treasure: --Poison! (2x) --Potion of Magic Resistance (2x) --Potion of Warmth (2x) Chaos Spell: --Mind Freeze --Ice Storm --Soothe --Skate --Ice Wall --Chill Expands HeroQuest

What this expansion brings

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