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Darklight: Memento Mori box art

Base game

Darklight: Memento Mori

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
1–4
Play time
60–120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Co-operative
  • Dice rolling
  • Drafting
  • Tile laying
  • Action programming: You commit to moves in advance and watch them play out.
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Darklight: Memento Mori brings old-school dungeon crawler action with original dark-gothic settings and deep strategic combat. Four Accursed (the players) bound together by a twist of fate, must fight their way though randomly generated dungeons to find lost treasure and acquire the souls of those they slay to extend their own life and use it as currency to survive in a world left in ruins by the coming of demons. Each player will take on the role of one of the four dark heroes which must survive and find their way to the Quest Room in order to complete a specific objective and win their current mission. Many things will try to stop them from terrifying and grotesque monsters to unexpected traps or events lurking secretly in the dungeons. For those wishing to expand their playing experience, the game continues through hazardous journeys where the Accursed must resolve player driven decisions which can prove fatal when the wrong choice is made. If they were to survive the journey, they would find a settlement where they can gather their strength, buy new equipment or participate in the many activities available such as jousting while building their own reputation to improve their standing with the locals. Darklight: Memento Mori is a living experience within a dark, mysterious world full of deception and secrets.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

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Criterion
Kritiku
Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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