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Superclub: The Football Manager Board Game box art

Base game

Superclub: The Football Manager Board Game

Kritiku rating

Not rated

Published
2020
Reach
Niche
Players
2–4
Play time
90–240 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Worker placement
  • Drafting
  • Auction & bidding
  • Engine building
  • Worker placement: You claim limited action spots before anyone else does.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Auction & bidding: Value is set by what players are willing to pay.
  • Engine building: Small early moves compound into a machine that does the work later.
Full publisher description

Superclub is a premium football manager boardgame where you compete face-to-face with the ones you love...to beat. You re the newly appointed manager of a top flight football club. A decent club, not a great one. Certainly not a Superclub, although becoming one is the objective. The question is: Can you manage? The game is divided in off-season and season. In off-season you go through finance, develop talents, scout for the next stars, invest in bigger facilities and key staff. And off course buy squad improvements on deadline day. When the season starts you choose a strategy against you opponents, you play matches with your manager folders and dices. You will challenge injuries and draw both positive and negative game changer cards. There are two ways to crown the winning manager. The first one to reach 100 points. Or a manager wins three season in a row and beats his/her contender in the Supercup. description from the publisher

Criterion breakdown

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Criterion
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Complexity

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