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Eminent Domain: Escalation box art

Expansion for Eminent Domain

Eminent Domain: Escalation

Expansion impact

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Published
2014
Players
2–5
Play time
60 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Card GameCivilizationScience Fiction
Mechanics:
Deck / bag buildingHand managementDrafting

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Welcome back, Emperor. The time for unchecked expansion is over. Warmongers raise their flags over weaker empires, while civilized planets take shelter behind peace treaties. Brace yourself for rising tensions in this next chapter of Eminent Domain: Escalation ! This expansion for Eminent Domain , which cannot be played without the base game, puts the following new tools at the Emperor's disposal: New uses for the larger-sized ships from the base game. Additional Role cards to support a fifth player. Additional technologies, each with an alternate cost in addition to their normal Research cost. A new category of technology ( Diverse ), requiring one planet of each type to research. Optional scenarios for asymmetric starting positions and technologies for each player.

What this expansion brings

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