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Expansion for Thunderstone Advance: Numenera
Thunderstone Advance: Caverns of Bane
Expansion impact
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Fit with your taste
- Published
- 2012
- Players
- 1–5
- Play time
- 45 min
- Reach
- Niche (via base game)
- Evaluations
- 0
How it plays
No rules summary yet for this game.
Main mechanics explained
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Following on the heels of Thunderstone Advance: Towers of Ruin , the game goes underground in Thunderstone Advance: Caverns of Bane . The first three Thunderstone Bearers have been defeated, and in the aftermath, the adventurers find clues leading to the abandoned Dwarven kingdom of Caligin, beneath the fortress at Cheah Dell. Caverns of Bane contains new challenges and allies in the growing Thunderstone Advance game: vicious burrowing worms, horrifying bat monsters, and regenerating subterranean trolls six new monster groups in all. Monsters now carry treasure and use it against you but when you slay them, you can claim the treasure and use it a new way when playing it from your hand. Three new Thunderstone Bearers provide an extra challenge. Thunderstone Advance: Caverns of Bane also includes seven new heroes and 14 new village cards.
What this expansion brings
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