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Saint Petersburg (Second Edition): Emergency Storehouse Expansion box art

Expansion for Saint Petersburg (Second Edition)

Saint Petersburg (Second Edition): Emergency Storehouse Expansion

Expansion impact

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Published
2014
Players
2–5
Play time
45 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Age of ReasonCard GameCity BuildingEconomic
Mechanics:
DraftingSet collection

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

This expansion adds the Emergency Storehouse tiles to the game. Components: 2 Emergency Storehouse tiles (Note: erroneously translated as Emergency Camp in the rules) At the start of the game, place both Emergency Storehouses next to the game board. An Emergency Storehouse makes it possible for players to keep one more card in hand at a cost, i.e their hand limit is increased by 1 card by paying 1 Ruble upkeep each round. Also see: Saint Petersburg (Second Edition): The Exclusive Spieleschmiede Expansion

What this expansion brings

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