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Caesar: Epic Battle of Alesia box art

Base game

Caesar: Epic Battle of Alesia

Kritiku rating

Not rated

Published
1976
Reach
Niche
Players
2–4
Play time
360 min
Weight
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0

How it plays

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Main mechanics

  • Dice rolling
  • Spatial puzzle
  • Direct conflict
  • Dice rolling: Dice create swing and force you to adapt.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Caesar: Epic Battle of Alesia is a Tactical level board-wargame that simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix. Knowing the Gauls had a relief force coming (of over 250,000 men), Caesar built a defensive perimeter facing outward to match his perimeter facing inward to beseige Vercingetorix. An unusual donut formation. The large mapboard 33 x28 portrays the town of Alesia and all of the works built by Caesar. The Gauls have a small force trapped in the town including Vercingetorix as well as a large force which sets up in off board areas. The Gallic player must reveal which off board zones he occupies with at least 1 unit, but does NOT have give further information. The goal of the game is for the Gauls to create an escape route for Vercingetorix and exit him off the board. The Romans must prevent this over the 20 game turns (which represents 2 days). Originally self-published as Alesia in 1970, it was redesigned and reissued by Avalon Hill in 1976.

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