Back to Games
Flyin' Goblin box art

Base game

Flyin' Goblin

Kritiku rating

Not rated

Published
2020
Reach
Niche
Players
2–4
Play time
30 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Real time
  • Set collection
  • Worker placement
  • Real time: Play runs on a timer instead of in turns.
  • Set collection: Scoring comes from completing the right combinations.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

Attack! Catapult your goblin soldiers, and plunder the riches of the castle! Gold and diamonds reward the best shots, but each room is full of surprises...not all of which are pleasant! To win, you will have to fully build you totem first OR accumulate the necessary amount of diamonds! In a round, you will perform the following actions in sequence: - Everyone catapults their goblins Then, each players takes turn and: - Retrieve their goblins and apply the effects of the rooms they fell into. - Check if a player fulfilled an end game condition. - Recruit new goblins from their Army board. From round to round, spend your earnings, buy extra troops and go back to battle! The bravest will build their totem on top of the castle! It will prove your superiority... if it survives the attacks, of course.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet