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Base game
Courtier
Kritiku rating
Not rated—
- Published
- 2012
- Reach
- Niche
- Players
- 2–4
- Play time
- 45 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Renaissance
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Hand management
- Drafting
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
The social elite of Tempest live in a world of power, intrigue, and alliances that can often shake the very foundations of the city's society. In Courtier , you move within these circles of social power to further your goals. Work with established courtiers to gain influence and stymie the rise of your rivals as you attempt to earn or cheat your way into their world. In Courtier , 2 4 players compete for recognition in the royal court. Your mission is to act as an influence broker, manipulating the levers of power and granting favors to important supplicants. You accomplish this by influencing key people to act at your behest. Play influence cards to gain sway over a key courtier, or play power cards to manipulate the board in your favor. Control each of the courtiers listed on a given petition, and you earn victory points for completing that request. Bonus points can be earned from cards and abilities. The winner is the player with the highest score at the end of the game. Number 1 in the Tempest Shared World Game Series
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