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Merlin: Arthur Expansion box art

Expansion for Merlin

Merlin: Arthur Expansion

Expansion impact

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Published
2018
Players
2–4
Play time
75 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Medieval
Mechanics:
Area controlDice rollingSet collectionWorker placement

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
  • Set collection: Scoring comes from completing the right combinations.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

King Arthur has decided to join in the search to find a worthy successor to his throne. King Arthur will use his tactics to help knights gain more points and rewards throughout the game. The Arthur expansion adds a brand new rondell that fits over the top of the Merlin base game rondell. King Arthur now has his very own internal track that only he can move round either clockwise or anti-clockwise. This new expansion to the base game of Merlin opens up more action spaces and rewards as well as King Arthur himself. The expansion also adds new elements including the Picts and King Arthur's ring. -description from publisher's Kickstarter campaign

What this expansion brings

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