Back to Games
Teenage Mutant Ninja Turtles Adventures: Change is Constant box art

Base game

Teenage Mutant Ninja Turtles Adventures: Change is Constant

Kritiku rating

Not rated

Published
2020
Reach
Niche
Players
1–5
Play time
45–150 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Deck / bag building
  • Dice rolling
  • Hand management
  • Legacy & campaign
  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Taking on the role of one of their favorite Heroes in a Half Shell or their allies, in Teenage Mutant Ninja Turtles: Change Is Constant players battle their way through scenario-driven campaigns focused on retelling the stories of the IDW comics or one of the many one-shot, quick play missions. Heroes have to battle it out against a team of villains played by either a villain player (in the 4vs1 mode) or an AI-controlled villain (in the co-operative mode). Depending on the game mode chosen, missions generally take between 30-120 minutes. Change Is Constant is volume one in IDW's series of Adventures -branded miniatures games. Both it and volume two ( City Fall ) are standalone games, while also being compatible with one another. Change Is Constant follows the first two story arcs of IDW's TMNT comic universe series, while City Fall focuses on the story of one turtle's unexpected recruitment into the Foot Clan. Each standalone box contains five unique heroes and a variety of villains associated with each story, with more than forty miniatures total.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet