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Expansion for The Big Book of Madness
The Big Book of Madness: The Vth Element
Expansion impact
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Fit with your taste
- Published
- 2020
- Players
- 2–5
- Play time
- 60–90 min
- Reach
- Niche (via base game)
- Evaluations
- 0
Themes:
Card GameFantasy
Mechanics:
Co-operativeDeck / bag buildingHand managementDirect conflict
How it plays
No rules summary yet for this game.
Main mechanics explained
- Co-operative: Everyone wins or loses together against the game.
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Direct conflict: Players attack each other head-on.
Full publisher description
The Big Book of Madness: the Vth Element is an expansion for The Big Book of Madness base game. Your goal remains the same: you must close the book before succumbing to madness. But will you be able to handle the new Dark Matter and Phobias? The Dark Matter and the Phobias are two different modules that can be played together or separately. The Dark Matter module adds the Vth Element and the following game elements: the Dark Book, Dark Curses, Dark Monsters and new Magicians. Phobia Cards are Madness Cards with a permanent constraint. description from the publisher
What this expansion brings
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