Back to Games
Godtear box art

Base game

Godtear

Kritiku rating

Not rated

Published
2019
Reach
Niche
Players
2–8
Play time
60–120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Dice rolling
  • Legacy & campaign
  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

Godtear is a hex based tabletop skirmish board game for two players. With its dynamic scenarios and pre-assembled, pre-coloured miniatures, it s quick to start but hard to master! Godtear is a scenario driven game. Each scenario has its own rules, but there are common rules that form the basis of all scenarios. Each scenario uses the scoring system below in addition to its unique scenario rules. During each turn of Godtear , players compete to influence the momentum of battle, allowing them to gain the upper hand. This is represented by moving the turn token on the battle ladder closer to that player s warband token. Here are the ways a player can influence the tide of battle and move the turn token closer to their own warband token: Knock out an enemy champion - 4 steps Knock out a small enemy follower - 1 step Knock out a large enemy follower - 2 steps Make a claim action during the plot phase - 1 step Have a friendly banner on an objective hex during the end phase - 4 steps At the end of the turn, the player with the turn token in their half of the battle ladder wins the turn and gains the number of victory points shown on the reverse side of that turn s turn token. The first player to have 5 victory points wins the game.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.

  • Kritiku average
Criterion
Kritiku
Complexity

Not rated yet

Depth

Not rated yet

Luck vs Skill

Not rated yet

Player Interaction

Not rated yet

Table Experience

Not rated yet

Production

Not rated yet