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Base game
Full Thrust
Kritiku rating
Not rated—
- Published
- 1992
- Reach
- Niche
- Players
- 2–6
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Miniatures
- Science Fiction
- Wargame
How it plays
No rules summary yet for this game.
Main mechanics
- Action programming
- Dice rolling
- Action programming: You commit to moves in advance and watch them play out.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
From the Second Edition back cover: THE Tactical Starship Combat Rules! Simple, fast-play rules that can be used with any size of starfleet! Basic rules of play can be learned in just a few minutes! No referring to charts or tables required during play! This new edition gives you all the fun of the original plus much more: Many new optional rules Complete ship contsruction and costing rules Campaign rules and battle scenarios Fully photo-illustrated Background detail and expanded ship statistics Recommended Additions: More Thrust: The Full Thrust Supplement very useful supplement for the game Related to: Dirtside II sci-fi ground vehicle combat Stargrunt II sci-fi ground infantry combat
Criterion breakdown
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- Kritiku average
- Criterion
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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