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Flashpoint: South China Sea box art

Base game

Flashpoint: South China Sea

Kritiku rating

Not rated

Published
2022
Reach
Niche
Players
1–2
Play time
30–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

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Main mechanics

  • Area control
  • Legacy & campaign
  • Direct conflict
  • Hand management
  • Area control: Presence on the map decides who scores.
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Flashpoint: South China Sea is a two-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in a disputed region of the South China Sea. The game is driven by a card deck that captures developments ripped straight from today s headlines, bolstered by cards with a context-setting reading of recent history, and a set of speculative cards capturing a diverse range of potential future events. The Chinese player works to influence other countries in the region, establish territorial claims and regional hegemony, and improve its world standing. The U.S. player works to maintain influence with allied countries in the region, secure freedom of navigation, and keep China in check. Success for both players hinges on the support and allegiance of non-player countries in the region. The game stops short of dealing with a potential full-scale military conflict. Rather, it requires the nuanced exercise of political, economic, and military resources, in a form of prima facie diplomacy on the waters, in the air, and ultimately in the minds of the people to achieve victory.

Criterion breakdown

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