/pic2570515.jpg)
Base game
504
Kritiku rating
Not rated—
- Published
- 2015
- Reach
- Niche
- Players
- 2–4
- Play time
- 30–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- City Building
- Economic
- Exploration
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Auction & bidding
- Trading & negotiation
- Dice rolling
- Spatial puzzle
- Tile laying
- Route building
- Direct conflict
- Set collection
- Area control: Presence on the map decides who scores.
- Auction & bidding: Value is set by what players are willing to pay.
- Trading & negotiation: Deals between players move the game forward.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
In a distant future, scientists were able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives. These may be exploration, consumption, economics, military, etc., and each is unique. You can visit all of these 504 alternate Earths to experience how the people are living, and decide which of these worlds harbors the best civilization. On which World do you want to live? Explore them all and decide! 504 is a game that creates 504 different games out of one box. The game consists of nine modules: Module 1: Pick-Up Deliver Module 2: Race Module 3: Privileges Module 4: Military Module 5: Exploration Module 6: Roads Module 7: Majorities Module 8: Production Module 9: Shares In each single game, you take three different modules from the nine available and assemble them in any order you like to create a new game. (504 = 9 * 8 * 7 = the number of distinct permutations of three items from a set of nine. The order of the three game modules is significant, and modules cannot be repeated.) For example, you can play: a racing game that expands through exploration with technology improving the racing or exploration (World 253 ). an 18XX-style stock game with network building for income and production sites to provide workers for the road building (World 968 ). a war game with a pick-up and deliver economy and bonus scoring from majorities ( World 417 ). Each single game takes from 30 to 120 minutes to play.
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet